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Post by Daduke on Apr 17, 2004 6:07:39 GMT -5
Was wondering if I can still join in (donate a face) for this mod?
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Post by motoki on Apr 17, 2004 7:15:06 GMT -5
We've lost a few people recently by not hearing back from them when they promised a head so I don't see why not, but only if you either already have it done or can get it done relatively soon. Sorry to sound so demanding but I've had to chase down and bug several people multiple times for their head and so has Oldie and I would rather not have to do that again.
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Post by Daduke on Apr 17, 2004 17:42:49 GMT -5
yeah - don't worry i get it done this weekend - promise
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Post by oldie on Apr 17, 2004 17:56:29 GMT -5
Daduke
This is good news.
I was just proposing to Motoki that we include you as an extra, but if you can get a head mesh with a face texture finished by Monday, we'll include you with the "main stars".
Please send me a PM (on this Forum) when your'e ready, with a bit of a description of your character (and race) and we can arrange for me to get the files (I'm the "central" repository). Welcome on board!
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Post by Daduke on Apr 17, 2004 22:34:21 GMT -5
main character - almost makes the fight to texture my head worth it... that was seriously the hardest texture job i've ever tackled... unforunately i had to lost most of my 'skin' uniqueness to fit in with body colors - but my eyebrows, eys, nose and mouth are all mine... anyhow heres a shot of me as an Imperialchoose the hair (B_N_Imperial_m__06) from the better heads mod - to hide the ears - but i'm considering booting up max and modifying the crewcut to look more like mine and redoing the ears while i'm at it... as for description and other stuff - thats going to have to wait - i am very hungry - so I'll do that in a bit opps - heres meDaduke
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Post by Oldie on Apr 18, 2004 3:49:53 GMT -5
Thanks.
Just downloaded.
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Post by motoki on Apr 18, 2004 7:33:05 GMT -5
Daduke: Doing yourself IS a big pain. Because there's extra pressure to get it right, otherwise you look at it and go 'Okay, that just doesn't look like me at all'. I have been messing with mine in Max. I actually went with a Nomad mesh but redid the UV Map based from a modified Rhedd mesh (Jack Sparrow). It's still very much a WIP but here's an early shot of me in game: home.comcast.net/~hofferc/mo3.jpgThe texture still needs a lot of work, and the UV Map needs more tweaking, heh and I've already spent a lot of time on this thing ugh. lol Daduke if you don't mind me asking are you Asian? It's kind of hard to tell from the texture but I think so. The reason I ask is because it kind of effects the background story we have to give you in MW lore. Solar is half Japanese and half Brazillian so we're going to make him at least partially of Akaviri descent. Oh and if you mess with your head in Max and need help animating it let me know, because I've animated a bunch of heads now and think I finally have the hang of it heh. Not that I doubt your abilities but Rhedd's tutorial well, is not the most explanatory let's just say that. Actually, Xaphod's which is linked off of this site (See the tutorials forum for the link) goes much more in detail. Of course if you are in contact with Rhedd and Allie then my help I am sure is pretty much not needed heh. Anyways thanks for the contribution.
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Post by Daduke on Apr 18, 2004 15:11:15 GMT -5
actually if i even attempt a head - i'd definately need to read those tuts and probably ask lots of questions too... i actually never got around to learning to animate in 3ds max... and no i'm not asian... plain old caucasian and right now due to winter - a little on the pale side... heck i had to, burn, constrast, darken and throw in a bit of color before my head actually matched up with a body... before i did that i was a better match up with a vamp or something...
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