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Post by Mebyon on Mar 3, 2005 13:37:47 GMT -5
Thanks for the correction and the link. It's just these mods that I'm testing, every saved game has a whole slew of 'Continue executable?' messages!
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Regan
Timeworn
Ancient
Must Try Harder
Posts: 2,382
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Post by Regan on Mar 29, 2005 5:09:50 GMT -5
Ever wanted to know where that uber tomato of doom came from (or any other strange game object)? Open the console, click on the offending item so it's ID shows at the top of the console, then type 'ori' and the name of the ESP will be shown
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Post by Calislahn on Mar 29, 2005 5:12:49 GMT -5
That's handy, very good for stray objects that get left when you disable a mod sometimes.
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Post by Mebyon on Mar 29, 2005 10:55:11 GMT -5
OK. New question. If I load a mod in the CS and make it active the items that are created by that mod have an asterisk next to them in the Object window. How can I easily find out which cell(s) that object has been placed in apart, that is, from clicking on each cell in the Cells window that also has an asterisk and looking down the list? Yes, I know, I'm cheating again! ;D
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Post by Bravo 1 on Mar 29, 2005 15:46:06 GMT -5
Have you tried right clicking on the item and selecting info? ...it'll give you a list of NPCs (top list), cells (bottom list) and containers/levelled lists (also top list; to find the location of the container list, jot down the name and look for that container's location using the same method - also applies to levelled lists, however, after finding the list, you'll probably have to find the container too...wheels within wheels I say) where said item can be found. The astericks just mean that said item has been modified/added by the plugin... ...or is that not what you meant and I'm just babbling?
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Regan
Timeworn
Ancient
Must Try Harder
Posts: 2,382
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Post by Regan on Mar 29, 2005 16:02:03 GMT -5
Or right click on it's ID and select 'info'
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Post by Bravo 1 on Mar 29, 2005 16:13:23 GMT -5
That's what I mean, on the item in the list? ...or am I not being clear again?
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Regan
Timeworn
Ancient
Must Try Harder
Posts: 2,382
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Post by Regan on Mar 29, 2005 17:33:45 GMT -5
Sorry Bravo, that was me being thick again
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Post by Mebyon on Mar 29, 2005 18:48:46 GMT -5
I'm just not used to that right button! (Didn't have a use for it in windows 3X) ;D
Thank you gentlemen for a full and frank answer to the question.
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neme
Wanderer
i like to burn things :)
Posts: 7
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Post by neme on May 27, 2005 15:08:07 GMT -5
if i've created a new character and want to change what they look like (face and hair and stuff like that) is there any console commands to do that?
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Regan
Timeworn
Ancient
Must Try Harder
Posts: 2,382
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Post by Regan on May 27, 2005 15:15:02 GMT -5
enableracemenu but you can only use this once per game session, it goes through the entire chargen sequence if you do it twice
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