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Post by Bravo 1 on Sept 3, 2004 3:29:45 GMT -5
Anyway, decided to start a new thread for this; I think it's a countdown, yesterday is was: When the dragon dies, the Empire dies. OEIGHTNow it's: Where is the lost dragon's blood, the Empire's sire? OSEVEN(click on each number to be taken to it's site...but entering www.elderscrolls.com/splash/index_06.htm will get you nothing...today) ...so, I think it's a countdown
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Post by Bravo 1 on Sept 3, 2004 4:30:12 GMT -5
Also, this is a good post (the first one in the list) showing the quotes and hints from TR, and we all know this quote from BM (actually I don't, I have yet to beat it! ): I underlined womb of void, because void means...Oblivion...so, is it Oblivion? ...but I though that was an Arpil Fools joke on dalin's part...but maybe he threw out a name...with a false story...so Bethsoft was schemeing all along... *scratches head* *shuts up before he turns into paranoid wreck and confuses himself with reverse psychological theories*
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Post by HopperFly621 on Sept 3, 2004 4:40:53 GMT -5
interesting.......
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Post by Calislahn on Sept 3, 2004 5:36:24 GMT -5
This is fun ;D trying to second guess everything and it will probably all be wrong. Do you think it means you have to search for the heir or like you're the nervarine you are also the heir to the empire Makes it sound like it's a save the empire kind of game. Don't you just get fed up of always being the hero who saves the world it gets so tedious Hello Hopperfly, nice to see you lurking around again
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Post by motoki on Sept 3, 2004 6:31:53 GMT -5
Yes I think it wil be a search for the heir (or maybe your character will be the heir ) the Dragon is the emperor, the dragon has always been a symbol of the the emperor and empire and can be seen on a number of banners in the game. They've also made a point of saying how close the Emperor is to death and that the supposed heirs are believed to be fakes. As far as the blood tide from the womb of the void I will quote Eno Romari, the cult leader in the white robe in Mournhold: ...The blessed Tribunal, though once filled with glory, are no longer the gods they once were. As with the tides and Tamriel's moons, all cosmic powers will wax and wane. But, when gods die, it creates ripples throughout the lands. The passing of the Three will be a prelude to the end of this era, and the beginning of the next...
We realize that the end of the era will bring many changes. We believe that the gates of Oblivion will open, and the multitude of daedra will roam this world freely. Some might tell you that this is a good thing, that we are descended from the daedra and it will be a return to the natural order of things. I know differently, though. The coming age will be a time of great horror.
The Daedra Princes are not our ancestors. Nor are they our allies. They will wash over the land, destroying all that man and mer have built over these thousands of years...
Also remember Sotha Sil's deal with Daedra to keep them at bay? Well most likely that deal is off with his death. From the Imperial Library: Sotha Sil spent time on the Isle of Artaeum and was a member of the Psijic Order. While on the isle, he trained some young Psijic initiates:
'There are layers to understanding all things,' said Sotha Sil. 'The common man looks at an object and fits it into a place in his way of thinking. Those skilled in the Old Ways, in the way of the Psijic, in Mysticism, can see an object and identify it by its proper role. But one more layer is needed to be peeled back to achieve understanding. You must identify the object by its role and its truth and interpret that meaning' (Townway).
On Artaeum, there is a mystical place called the Dreaming Cavern. The Cavern is used to visit Oblivion and communicate with the Daedra. During 1E2920, it is believed that Sotha Sil journeyed into Oblivion, spoke with the Princes, and struck a deal:
Sotha Sil proceeded as quickly as he could through the blackened halls of the palace, half-submerged in brackish water. All around him, nasty gelatinous creatures scurried into the reeds, bursts of white fire lit up the upper arches of the hall before disappearing, and smells assaulted him, rancid death one moment, sweet flowered perfume the next. Several times he had visited the Daedra princes in their Oblivion, but every time, something different awaited him.
He knew his purpose, and refused to be distracted.
Eight of the more prominent Daedra princes were awaiting him in the half-melted, domed room. Azura, Prince of Dusk and Dawn; Boethiah, Prince of Plots; Herma-Mora, Daedra of Knowledge; Hircine, the Hunter; Malacath, God of Curses; Mehrunes Dagon, Prince of Disaster; Molag Bal, Prince of Rage; Sheogorath, the Mad One.
Above them, the sky cast tormented shadows upon the meeting (Townway).
He emerged from the Cavern days later. He had successfully made a pact with the Daedra. "The Daedra princes I spoke with have agreed to our terms," he said flatly. "Disasters such as befell Gilverdale should be averted. Only through certain intermediaries such as witches or sorcerers will they answer the call of man and mer" (Townway).
The exact terms of the pact are unknown to most inhabitants of Tamriel. We do know that at the time of the pact the princes had agreed not to be summoned by any amateurs until the war ended. Only the Psijics could counsel with the daedra, along with a few nomadic sorcerers and witches (Townway). This leads to much speculation within the scholarly community—not only about what was "promised" to the Daedra princes, but also whether or not the pact still exists today. Now that Sotha Sil has apparently died, some feel that the pact is null and void. Some feel the pact is alive and well. And still others feel that the pact expired long ago, and the princes are simply "behaving." All this discussion brings up some interesting questions: Are the gates of Oblivion open? Are the princes free to wreak havoc on the Mundus?
Also note there is a gate to Oblivion on Summerset Isle (where the next game is set to take place), the mysterious psijic order is there, whose island actually dissappeared for several centuries, and Morgiah (Barenziah's daughter) managed to manipulate herself into becoming queen of Firsthold, a kingdom in Summerst (this was from Daggerfall; the player in that game actually helped her do this ).
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Post by Calislahn on Sept 3, 2004 6:45:40 GMT -5
Well that was interesting, i never finished daggerfall but i remember summerset isle being in it. I never finished tribunal either so from lots that i've read i think i know what happens ;D
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Post by motoki on Sept 3, 2004 6:59:50 GMT -5
Summerset Isle wasn't in Daggerfall. It's the homeland of the high elves. Maybe you were thinking of Balferia or some other isle?
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Post by Calislahn on Sept 3, 2004 7:06:48 GMT -5
Yes it was! on the character gen screen where you picked your race along with morrowind for the dark elves
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Post by motoki on Sept 3, 2004 9:04:35 GMT -5
Ah okay lol. Well at any rate it's supposed to be all lush forests and ivory towers and finery so it should be a nice change from drab dreary Morrowind.
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Post by Calislahn on Sept 3, 2004 9:11:28 GMT -5
Let's hope so, i think that was my biggest dissapointment when i first got this game, i know it's meant to be a harsh place but it sure was ugly thank god for texture replacers ;D One reason i never did the Redoran house quests was because i didn't want my stronghold to be in such an awful barren area, i did the Hlaalu ones instead first time round, at least the bitter coast has a bit more greenery to it
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Post by motoki on Sept 3, 2004 9:20:11 GMT -5
They better do some nice clothing too, (non-revealing) fancy dresses, frills, lace, etc. I am SO tire of those rags people wear andI don't see the High Elves wearing those. Even the supposed expensive and exquisite clothes look shabby to me in MW. Of course I am sure it will only be a matter of time before that games gets slutwear mods like the shoelaces over the nipples, etc.
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Post by Calislahn on Sept 3, 2004 9:24:00 GMT -5
Well of course, it's what every adventurer needs or didn't you realise that, can't beat a bit of shoelace to protect you from marauding hordes with big swords you know
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Post by motoki on Sept 3, 2004 9:35:38 GMT -5
lol I guess so. And it seems every adventure needs tapestries of scantily clad women in shoelaces in their home too.
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Post by Calislahn on Sept 3, 2004 9:39:02 GMT -5
Guilty as charged i'm afraid :laugh4: although most of them in my house are floral or dragons, it's just the one i have that Nimrod did with a scantily clad lady on but i thought it was pretty
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Post by motoki on Sept 3, 2004 9:44:52 GMT -5
I have to wonder how that style of fantasy started. Historically women certainly never wore things like that except perhaps to a Brazilian beach in this century. And it's not practical for fighting, or any but the most hot of climates. Seems like it's purpose from my viewpoint is to titilate men, and yet curiously, lots of women like Faylynn, Canadian Ice, Sunsi etc seem to adore that style.
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